How to deal with Packet Loss

  • do you replace the lost time with silence, Weißes Rauschen
  • you can request to resend the lost data … NACK = Negative Acknoledgement
    • produces latency…
  • a thing called: Inband FEC
    • it’s the default thing to do with OPUS Codec
    • “you send a reduced quality version of the last packet inside your current package…”
    • uses RTCP = RTP Control Protocol fraction loss
    • i think you use the metric of how many packets get lost, to determine, how much “duplicate sending” you do
  • a thing called RED for redundancy
    • you just send the last n packets in every packet…
  • or there is NetEq, which is a “jitter buffer and packet loss concealer” from google
    • it basically repeats the last 20ms at a different Amplitude
  • even better, you use generative AI = Artificial Intelligence to make up the missing data

there is SDP = Session Description Protocol